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1. Combat Drone Operation Being Removed from the Game - in EVE General Discussion [original thread]
Riyria Twinpeaks wrote: Nobody likes my idea with the paused training time. But it'd be fair! Isn't this here all about fairness Mostly cause that idea is ********.
- by Kate Blaze - at 2014.05.15 11:16:00
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2. For the love of the god switch rats to empire ships in NPC null - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: Where do you mine? I don't anymore.
- by Kate Blaze - at 2014.05.15 10:19:00
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3. Medium Drone Operation - in Test Server Feedback [original thread]
Jane Shapperd wrote: CCP Fozzie wrote: Jane Shapperd wrote: So what about those who trained both skills Combat Drone Operation & Scout Drone Operation to 5 will they be compensated for training combat drone operation ? as if they di...
- by Kate Blaze - at 2014.05.15 10:02:00
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4. Combat Drone Operation Being Removed from the Game - in EVE General Discussion [original thread]
Velicitia wrote: Xasnevian wrote: Let's make everything a little more tangible. People who have both SDO 5 and CDO 5 (most unfavourable situation): After - Before = + 256.000 SP People who have only SDO 5 (and CDO 0) (most favourable s...
- by Kate Blaze - at 2014.05.15 10:00:00
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5. For the love of the god switch rats to empire ships in NPC null - in Player Features and Ideas Discussion [original thread]
Thorr VonAsgard wrote: Cause Empire NPC try to secure the place and have spies (if you read the missions details). But they don't live here, so I don't see why they will be in belt everytime. Maybe they will spy in belts?
- by Kate Blaze - at 2014.05.15 09:48:00
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6. For the love of the god switch rats to empire ships in NPC null - in Player Features and Ideas Discussion [original thread]
Thorr VonAsgard wrote: Kate Blaze wrote: Thorr VonAsgard wrote: but concord and NPC empire faction does not live in nullsec. It the npc pirate homeregion, that's totally normal if you meet pirates there... And pirates do not live in hi...
- by Kate Blaze - at 2014.05.15 09:13:00
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7. For the love of the god switch rats to empire ships in NPC null - in Player Features and Ideas Discussion [original thread]
Thorr VonAsgard wrote: but concord and NPC empire faction does not live in nullsec. It the npc pirate homeregion, that's totally normal if you meet pirates there... And pirates do not live in hi sec yet you shoot them at the asteroids...
- by Kate Blaze - at 2014.05.15 08:45:00
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8. For the love of the god switch rats to empire ships in NPC null - in Player Features and Ideas Discussion [original thread]
I am in NPC null (stain), doing missions for Sansha's Nation, one of which is to get Scordite. So I have decided to mine it (since there is nowhere else to get it), but that required me to kill sansha rats. What is up with that? You don't shoot em...
- by Kate Blaze - at 2014.05.15 07:24:00
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9. Jump Freigter Illogical requirements - in Player Features and Ideas Discussion [original thread]
Lephia DeGrande wrote: Science! Science already is.
- by Kate Blaze - at 2014.05.12 23:06:00
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10. Jump Freigter Illogical requirements - in Player Features and Ideas Discussion [original thread]
Tarsas Phage wrote: Ryouko Tadaruwa wrote: One of the skill requirements for JFs is "Industry V". That makes NO sense and it's there just to waste time. Could we switch that for Evasive Maneuvering? Sure, it will take a little bit longer to ...
- by Kate Blaze - at 2014.05.12 22:03:00
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11. Can I Warp? - in Player Features and Ideas Discussion [original thread]
+1 good idea.
- by Kate Blaze - at 2014.05.11 10:23:00
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12. Making corporation internal PVP optional - in Player Features and Ideas Discussion [original thread]
Pretty Pony Princess wrote: It's nice to see so much carebear bashing, but it would be nicer if anyone would actually elaborate on why they think the current system is superior to the proposed alternative. It's simple. So awoxing could happ...
- by Kate Blaze - at 2014.05.10 21:41:00
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13. compensation for standings not being required for pos anchoring - in Player Features and Ideas Discussion [original thread]
CRAZYCAJUN wrote: how about we keep this to characters that are a year old or older? k thx How about we keep this to characters that will not cry so much.
- by Kate Blaze - at 2014.05.10 21:36:00
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14. Making corporation internal PVP optional - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: facepalm* are u saying everyone in a multiplayer corp doesnt feel safe? i wonder how multiplayer corps have lasted the entire time EVE has been going then... Leave her be. She is either forum alt or someone who disbanded...
- by Kate Blaze - at 2014.05.10 21:23:00
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15. compensation for standings not being required for pos anchoring - in Player Features and Ideas Discussion [original thread]
Keep crying. You had your meadow till now. That is your compensation.
- by Kate Blaze - at 2014.05.10 21:21:00
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16. Corporation logos for plex - in Player Features and Ideas Discussion [original thread]
No. Alternatively, google *****. That would be same situation.
- by Kate Blaze - at 2014.05.10 19:35:00
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17. Making corporation internal PVP optional - in Player Features and Ideas Discussion [original thread]
CCP should forbid asking for personal information (which would include the API keys) AND have option to hide your corporation history. TLDR: Make carebears cry and awoxers happy.
- by Kate Blaze - at 2014.05.10 19:22:00
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18. Make DCU Effect on Shields Equal to Armor - in Player Features and Ideas Discussion [original thread]
Surprisingly, I get this OP, unlike plethora of others. DCU II was giving less shield bonus because of compensation skills effect on inactive shield resistance mods. Now that thing is being remove, so OP feels like DCU II shield resist should be a...
- by Kate Blaze - at 2014.05.09 01:51:00
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19. Skill Queue Management outside of the game - in Player Features and Ideas Discussion [original thread]
+1. I had to tunnel eve thru ssh tunnel because I have temporarily blocked all ports except ssh/http/ssl because of skill queues...
- by Kate Blaze - at 2014.05.08 19:25:00
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20. Hull Tanking Battleship - in Player Features and Ideas Discussion [original thread]
memnon sinluf wrote: Kate Blaze wrote: No. Exsplain why not all i hear from people on these forums are A: it has no purpose B: it will conflict with other battleships etc etc the point of this ship is limited prolonged engagments such a...
- by Kate Blaze - at 2014.05.08 18:08:00
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